Home Features Docs Blog Support GitHub

Android Studio compile worked last week. Execution failed for task ':ios:moeLaunch'

(Dave Kittredge) #1

Hi, I am getting an error this week. The app runs on Xcode, and was running last week on Android Studio. I have tried restarting the Mac, Android Studio and Xcode.

FAILURE: Build failed with an exception

  • What went wrong:
    Execution failed for task ‘:ios:moeLaunch’.

/Users/david/AndroidStudioProjects/project/ios/build/moe/xcodebuild/XcodeBuild-main-debug-iphonesimulator.properties (No such file or directory)

Listing of directory:
ll ios/build/moe/
total 8
-rw-r–r-- 1 david staff 0 Apr 2 13:24 XcodeInternal.log
drwxr-xr-x 11 david staff 374 Apr 2 13:24 main
drwxr-xr-x 2 david staff 68 Apr 3 08:23 reports
lrwxr-xr-x 1 david staff 40 Apr 2 13:24 sdk -> /Users/david/.moe/moe-sdk-1.4.2
(no xcodebuild directory)

find . -name “XcodeBuild-main-debug-iphonesimulator.properties” shows zero results

Xcode Version 9.3 (9E145)

Android Studio 3.1
Build #AI-173.4670197, built on March 21, 2018
JRE: 1.8.0_152-release-1024-b01 x86_64
JVM: OpenJDK 64-Bit Server VM by JetBrains s.r.o
Mac OS X 10.13.3

moe-sdk 1.4.2 (I tried to uninstall and reinstall in Studio).

iOS build.gradle has dependencies section with:
classpath group: ‘org.multi-os-engine’, name: ‘moe-gradle’, version: ‘1.4.3’

IOS is set to run on iPhone 5s (IOS 11.3) in both Xcode and Android Studio “Run As”

Is there a way to get around this issue? Maybe change a config file somewhere, or what values do I put in XcodeBuild-main-debug-iphonesimulator.properties?


(Roland Vigh - Migeran) #2


We are looking into this.

Best Regards,

(Roland Vigh - Migeran) #3


We releaesed a new version of the AS / IntelliJ Plugin (1.4.3). It now supports Android Studio 3.1. You will see, that there is a new ‘Run Multi-OS Engine Gradle’ step added to the before launch setting of the run configuration.

This was required to fix Android Studio.

Best Regards,


Roland, How do we upgrade to 1.4.3? Does AS automatically update the plugin? (mine still shows 1.3.0-beta2)

(Dave Kittredge) #5

Thanks Roland. It worked perfectly. I am back up and running!

For others, this is what I did on the Mac in Android Studio:
Android Studio --> Preferences --> Plugins
Right-Click on Multi-OS Engine Plugin, and select upgrade (Android Studio will require a restart)

I selected the Run button and everything compiled correctly.

Thanks again!