I have been using MOE with libGDX for quite a while now and it has been working fine on me.
I recently created a new project with the libGDX setup utility and it works fine, until I try to add pods to the xcode project. As soon as I do that (just call pod install is enaugh, even without any pods in it), the app crashes right after the libGDX splash screen with following error message:
art E 1325 1033487 /Users/rolandvigh/Migeran-1.3/aosp/art/runtime/java_vm_ext.cc:255] No implementation found for void com.badlogic.gdx.backends.iosrobovm.IOSGLES20.init() (tried Java_com_badlogic_gdx_backends_iosrobovm_IOSGLES20_init and Java_com_badlogic_gdx_backends_iosrobovm_IOSGLES20_init__)
java.lang.UnsatisfiedLinkError: No implementation found for void com.badlogic.gdx.backends.iosrobovm.IOSGLES20.init() (tried Java_com_badlogic_gdx_backends_iosrobovm_IOSGLES20_init and Java_com_badlogic_gdx_backends_iosrobovm_IOSGLES20_init__)
to even get the projects with pods to compile, i followed these tutorials:
which worked fine for me in the past, but now it does not anymore.
Thank you for your reply!
I believe I have already done the steps you mentioned in your post (adding #include “…/…/…/ios-moe/custom.xcconfig” to the xconfig files and choosing the right configuration). Sadly, this did not do the trick for me.
Like I said I have done this in the past and it always worked well, but now it does not for some reason…