Dear tthufo,
Before use cocoapods, extra steps are required because it is a libgdx project,
that has a slightly different configuration.
- Open project in xcode
- Remove debug, release custom cunfiguration, set to none
- cd …/
<moe module>
/xcode - pod install
- add include to pod xconfigs: #include “…/…/…/
<xcode name>
/custom.xcconfig”
Best Regards,
Roland