How to Integrate Facebook with LibGDX and MOE

Dear tthufo,

Before use cocoapods, extra steps are required because it is a libgdx project,
that has a slightly different configuration.

  • Open project in xcode
  • Remove debug, release custom cunfiguration, set to none
  • cd …/<moe module>/xcode
  • pod install
  • add include to pod xconfigs: #include “…/…/…/<xcode name>/custom.xcconfig”

Best Regards,
Roland