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Is Multi Os Engine alive?


(Thansoft) #21

please give something as preview


(Thansoft) #22

how long we would wait for new release?,make it fast we are waiting .


(Thansoft) #23

:roll_eyes: any updates available?


(Thansoft) #24

feeling tired of watching …:frowning_face:


(Thansoft) #25

Any update ?,when we can expect an update ?


(Graham B) #26

I looked at the github and the last time anything was updated was April 6th. Almost 3 months ago now. It could be that the devs just haven’t pushed their code but I’m not sure. Either way it doesn’t look promising.


#27

@kisg is there any way we could get a quick status write-up from somebody on the team? We don’t have to have details and exact dates for things, but a simple confirmation that MOE is still alive and well would be great.

You guys have done a great job with MOE and I hope it keeps going strong :smiley:


(Ivan) #28

Any news yet? :stuck_out_tongue_closed_eyes::stuck_out_tongue_closed_eyes:


(Ivan) #29

Any updates :sweat_smile:


#30

Yes, please Gergely… Can you reassure us that the project is still in development? For the purpose of future development planning, this would be very helpful.


#31

Experiencing pressure to port our project to Cocos2d-x from what we’ve already completed in MOE, due to the perception of uncertainty regarding MOE’s development. Any news or updates you can provide would be a big help.


(Ivan) #32

Alternative, use Flutter. since it can link Java jar library as well


(Gergely Kis - Migeran) #33

Hi Mike,

sorry for being silent for so long.

In the past few months our team was working on 2 major projects:

  • React Java: here we are ready to publish the early access version, it basically requires the signoff from me. This did not happen until now due to
  • A different project in the AR space. This is not directly related to MOE, although there are synergies in technologies used in both projects. I can’t provide more information on this at this time, but I will do as soon as I can.

We have also been doing very interesting technology research into MOE’s future. I know this is vague, but it is a complex topic, and I still need to summarize it.

Unfortunately, balancing the above projects proved difficult from a time management perspective, and could not keep in touch with the MOE community the way I wanted.

I will provide updated plans and roadmap for MOE, as soon as possible.

Best Regards,
Gergely


(Ivan) #34

How nice if MOE can follow Swift calling method instead of follow Objective-C calling method as most of the examples follow Swift language.

Thanks


(Ivan) #35

anyway, glade to hear the project still alive :heart_eyes::heart_eyes:

big thanks