Ohh hey @Berstanio!! Thank for your help
Actually I already fixed my code. I have checked and followed the instructions from this post:
https://discuss.multi-os-engine.org/t/launch-a-libgdx-game-using-moe-from-ios-storyboard/1005/12
- So I did change my IOSMoeLauncher.java
- Created a new AppViewCotroller
- Created a new Main.Storyboard and link the View
It took me a little time to reseach and adjust to the above changes Now i can run my app on IOS Devices and I also added some SDK from GoogleAdmob and Firebase.
But due to my lack of experience with handling these above, so my app has new probs
- Config the View to make it Fullscreen on all IOS devices.
- Try to freeze my orientation. My app is landscape but after show an Interstitial or VideoReward -> It became Potrait?? Please check my demo images:
Right Orientation.
Orientation changed after see ads :))
I will try to fix these above and also try your methods. Hope that i wont have more probs !!
Thank you!!