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MOE 1.4.0 with Xcode 9 support is available for testing


#21

Well I haven’t done as much iOS development in the last few days. I updated to MOE 1.4.1 a few days ago but I’ve been mostly doing Android. I did do a few runs of my iOS apps today on the iPhone X simulator and my iPhone SE device and didn’t experience any problems.

If I remember correctly the runaway task just said “java” in the Activity Monitor, but I’m not certain of that. It always happened during the build and would go back to normal when the build finished.

Will let you know if it happens again but is looking good so far on 1.4.1. Thanks!


(Andrea Paci) #22

Idk if it’s a bit late, but i’ll try.
Everything works just fine, execpt for the run on connected iPhone device
Any hint?