MOE Gradle Plugin Community Edition release 1.4.5

Change log:

  • Group name changed to “org.multi-os-engine.community”
  • Add support of Gradle 5.x
  • Improve iOS code signing
  • Fix class order in Moe-<target>-interfaces.m

All you need to do is change you build script to use the new plugin:

buildscript {
    dependencies {
        classpath group: 'org.multi-os-engine.community', name: 'moe-gradle', version: '1.4.5'
    } 
}

I haven’t update the AS/IntelliJ plugin to use the updated gradle plugin yet, maybe in a future release :slight_smile:

Cheers and have fun coding~

9 Likes

I have the 1.4.4-C plugin installed, and changed my classpath to point to the new group as you mentioned in your post. When building to a device I get an error saying “Framework not found MOE.” When I build for a simulator the code works fine. Do you know if I’m doing anything wrong?

Could you share a minimum project that can reproduce this issue?