An issue with Google Tag Manager

Hi all,

I’m developing an iOS project using MOE (Multi-OS Engine).

After adding Google Tag Manager from XCode and Pods, I’m trying build the project from Android Studio. There is an error occurred:

“error: Resource “…/ios/build/moe/xcodebuild/sym/Debug-iphonesimulator/GoogleTagManager/TagManagerResources.bundle” not found. Run ‘pod install’ to update the copy resources script.”

I’ve tried to check the path: “…/ios/build/moe/xcodebuild/sym/Debug-iphonesimulator/”. That path doesn’t existed. But “TagManagerResources.bundle” is located at: “…/ios/build/moe/xcodebuild/Debug-iphonesimulator/”.