I have been trying for a few weeks to add ads into a libgdx app, following tutorials and looking at repositories of people’s work who have got it up and running and i cannot seem to find what i am doing wrong.
I keep getting the same error:
The following build commands failed:
CpResource /Users/markliversedge/Documents/GitHub/HygieneStars/ios-moe /Users/markliversedge/Documents/GitHub/HygieneStars/ios-moe/build/moe/xcodebuild/Debug-iphoneos/Pendulum-UPDATED.app/ios-moe
I don’t know where i have gone wrong but ill post the photos of build files as comments as i cannot post more then one photo in a post.
Any help on this would be greatly appreciated i have been stuck on this for a while and every tutorial i have followed has led to this problem.
I am using moe 1.3.6 and am running on mac os sierra