I am porting an existing Android app to ios and going trough a tough learning curve for ios APIs, libraries, build process and publishing.
Are there existing step-by newbie tutorials how to use 3rd party components, e.g. distributed with cocoapods? I’m, most interested in Charts [1] and Material Components for iOS [2].
Also, are there tutorial for building a release app publishing to Apple App Store?
I am currently struggling with executing project created with MOE 1.2 on device.
I tried to update gradle build to use 1.3, but was not been able to make build pass. It is failing on some missing files. Are there simple steps to move from generated Xcode project to a static one for 1.3?