Hello guys,
I am building a game in LibGDX and want to hide the home indicator in iPhone X. After my research I found out that I have to overwrite “prefersHomeIndicatorAutoHidden”.
However I don’t know where to overwrite it in my LibGDX game.
Thanks
Tien
public class IOSMoeLauncher extends IOSApplication.Delegate implements LanguageInterface, OSVersionInterface {
protected IOSMoeLauncher(Pointer peer) {
super(peer);
}
@Override
protected IOSApplication createApplication() {
IOSApplicationConfiguration config = new IOSApplicationConfiguration();
config.useAccelerometer = false;
return new IOSApplication(new MainKlasse(this), config);
}
public static void main(String[] argv) {
UIKit.UIApplicationMain(0, null, null, IOSMoeLauncher.class.getName());
}
@Override
public String getLanguageCode() {
NSLocale nsLocale = NSLocale.autoupdatingCurrentLocale();
return nsLocale.objectForKey(Foundation.NSLocaleLanguageCode()).toString();
}
@Override
public String getOSVersion() {
NSOperatingSystemVersion version = NSProcessInfo.processInfo().operatingSystemVersion();
long major = version.majorVersion();
long minor = version.minorVersion();
long patch = version.patchVersion();
return major+"."+minor+"."+patch;
}
}