MOE 1.2 Support Landed in LibGDX

Our Pull Request to update the Multi-OS Engine backend in LibGDX was already merged (Thanks Tom-Ski!), and it should be available in the latest nightly build.


This is a companion discussion topic for the original entry at https://multi-os-engine.org/blog/2016-10-03-libgdx-for-moe-1.2/