libgdx 1.9.5 MOE 1.2.5
Our game run on iphone crash:
But when I disconnect between macbook and iphone, my game can work noraml. Our engineer said, perhaps the moe engine has throw some exception ?
libgdx 1.9.5 MOE 1.2.5
Our game run on iphone crash:
But when I disconnect between macbook and iphone, my game can work noraml. Our engineer said, perhaps the moe engine has throw some exception ?
Dear Tian
The SIGUSR2 signal used by the internal LibCore implementation.
Could you please try this LLDB command:
process handle SIGUSR2 -n true -p true -s false
It should tell LLDB not to stop at SIGUSR2.
Best Regards,
Daniel
Hi, Soloved, just un selected the debug on excu…