I managed to borrow an iPhone and an Apple developer license to test. I first created a new hello world iphone project and tested if it worked. It did.
I’ve also set up remote build and all, and wanted to try out the samples at:
The calculator sample to be specific. But when I run it I get:
sent 26338378 bytes received 70 bytes 52676896.00 bytes/sec :ios:moeMainDebugIphoneosXcodeBuild FAILED total size is 26334946 speedup is 1.00 /var/folders/3m/w6hp3w5n74d8nyybwm9sd7840000gn/T/tmp.C03wB6w6/build/moe/xcodebuild/Debug-iphoneos/ios.app/Frameworks/MOE.framework: unknown error -1=ffffffffffffffff Command /bin/sh failed with exit code 1 ** BUILD FAILED ** The following build commands failed: PhaseScriptExecution Compile\ Sources\ (MOE) /var/folders/3m/w6hp3w5n74d8nyybwm9sd7840000gn/T/tmp.C03wB6w6/build/moe/xcodebuild/obj/ios.build/Debug-iphoneos/ios.build/Script-8CD8C7F94CD41D441EC83E65.sh (1 failure) FAILURE: Build failed with an exception. BUILD FAILED * What went wrong: Total time: 38.148 secs Execution failed for task ':ios:moeMainDebugIphoneosXcodeBuild'. > Remote command execution failed * Try: Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output.
Full log (didn’t fit within the post limit): https://pastebin.com/i2vF8MrD
All I edited was the project.pbxproj file in xcode on my remote mac to select the correct developer team, and copy it back in my Intellij project (because I got an error earlier that told me to select a development team).
Anyone to help me out here
Update: Some more info:
- I can actually run a hello world moe application. I deployed it via remote build on the mac mini until this very same error occured, then opened the project with xcode and ran it from there. This doesn’t work for the calculator project.
- The error looks like the error than can be prevented by running
security set-key-partition-list -S apple-tool:,apple: -k devpass moeremotebuild.keychainbut I already did that.