Is it possible to create a library project which does use apple.* classes?
In my case gradle will not find the moe-sdk when declaring it in the dependencies closure.
When applying the gradle plugin the plugin wants me to have a real xcode project inside the folder.
I wanted to provide a cross-platform library which can be helpful to speed up development and ui handling on android and ios!
Sorry, to write you again. I’ve still got a problem here. Building the project and using apple.* classes worked quite fine, but I think I might have a wrong configuration.
Currently I want to add the soures of the library-module to my ios-module.
Oh I see! So could it be that I’m not able to use classes like SEL, since it’s in the moe-ios, but not in the moe-core lib?
EDIT: I’ve now double-checked all classes and now there is no class or library besides used which is not contained in the core. It still does not work…
When building with --scan gradle will show me following reason for failing: com.sun.tools.javac.code.Symbol$CompletionFailure: class file for java.lang.invoke.MethodType not found
Might it be that I’m missing retrolambda here or something? Am I even able to use 1.8 features in the lib module?