Xcode 10 and ios 12

Hi there, I couldn’t find previous references of successful use of Xcode 10 and iOS 12 simulator with MOE.

Does anyone has experience using MOE with Xcode 10 and iOS 12?

I used it and for what I’ve done, I haven’t find any particular issue

Thanks for replying. Was that fro libgdx or raw Java+iOS API? Have you updated from Xcode 9 or started on 10?

From libgdx, and updated from xcode9

Hi guys, I’m facing to a strange situation that I can’t run the project because the Run button is disabled as figure below
https://i.imgur.com/ZkuvOjY.png
Is there anybody facing this problem and how to solve this? I’ve tried to restart Android Studio by select Invalidate Caches/ Restart from File menu, I’ve rebuilt all whole project but nothing happen.
I’m using these softwares:

  1. Android Studio 3.2.1
  2. Xcode 10
  3. MacOS 10.14.1
    Thanks in advance!
1 Like

Might be a “run configuration” problem, try to check that out. I had the same problem with the game I published and it was a configuration problem