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About the Bug category (1)
Can't build to iOS device using plugin 1.4.3 or 1.4.4 (1)
Eclipse dependency issue (1)
Freeze on iOS 12 Startup with larger heap (2)
Libgdx to IOS not working (1)
Trouble compiling Lambda functions NoClassDefFoundError (2)
Can't open xcode editor in android studio! (1)
Building with IDEA get stuck at "- Upgrade@30% PreflightingApplication" (1)
Moe-main-interfaces.m order (2)
Java code generated with static method using "this" (1)
Exception when loading message.properties (2)
[solved] Huge RAM usages prevents app release (20)
Ios-moe gradle plugin 1.4.1 and xcode 9.x - Locating signing assets failed (4)
Generated bindings are not matching Objective-C code (10)
java.lang.NoSuchMethodException Error using reflection on IOS side only (3)
moeIpaBuild doesnt work with xcode 9 (provisioningProfiles is absent) (4)
XCode missing MOE.h (4)
[SOLVED] Class.getDeclaredConstructors() not working (no constructors returned) (3)
ARKit not working in MOE app (5)
Warning when running libgdx with MOE 1.4.0 on iPhone X Simulator (4)
Libgdx rendering black texture (2)
MOE on Iphone7 Not reading accelerometer info (2)
iOS Crash - PresentViewController (5)
Retrofit crashes after unlock device (4)
Libc++abi.dylib: terminating with uncaught exception of type ObjCException [SOLVED] (5)
Build failed with an exception (2)
XCode 9 build error "Type redefinition 'uint_least16_t'" on Swift header import ( 2 ) (21)
Application crashes: issue related to socket connection (5)
[SOLVED] Displaying very long String freezes the application (4)
Missing code signing in moeIpaBuild (2)