I could use some help here to integrate Admob for the iOS version of my game. I have no flipping idea of iOS native programming. My libGDX game was written with Android in mind, nonetheless I have successfully build it for iOS with MOE. Everything is working. Well, everything except Admob that’s my main income source so I really need to set it up.
I have seen some posts here about this matter, but none that have helped me. There’s one code example someone published, but it won’t even build because there’s a call to a constructor with different parameters than the constructor declaration itself, so I don’t think is too reliable.
I think it someone could just give me a comprehensive list of steps I should follow and/or concrete things that I must research, I could do my own way from there.
Thanks a lot in advance,