my game worked quite fine with ios-moe all the time. Now with ios 11 I wanted to update my game. Problem is as soon as I launch it with Xcode it installs fine and says “success without errors” and starts the game. I can see the splash screen and then just black with the battery icon and thats it. The game is running no errors in debug log just black nothing happens … I hope you have any ideas. Did I missed something that is now needed to configured for ios 11 maybe?
gdxVersion = ‘1.9.8-SNAPSHOT’