I created a new project using LibGDX version 1.9.8 and then imported it into Android Studio. The Multi-OS Engine plugin version 1.4.3 is installed. However, the project won’t run when I pick its configuration. There are no errors that show up in the Multi-os Engine tab. The Android version runs fine in the Android Emulator.
Is there more setup needed to get a project to run in MOE?