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Pixmap blending giving me crash in iOS device

I got the below error —

java.lang.IncompatibleClassChangeError: The method ‘void com.badlogic.gdx.graphics.Pixmap.setBlending(com.badlogic.gdx.graphics.Pixmap$Blending)’ was expected to be of type static but instead was found to be of type virtual

I have used Pixmap static method ----
Pixmap.setBlending(Pixmap.Blending.None);

Have you also updated your iOS libgdx dependencies to the newest versions? :slight_smile: