After the latest updates it seems that moe samples work fine (at least most of them) in Android Studio and build and run in iOS Simulator.
Now I want to make some changes to iOS UI. If I get it right, I need to use Xcode for that. But when I try to build, say, TicTacToe on Xcode 13.2.1, I get errors (look at the log file https://drive.google.com/file/d/11sLnRFFamTtTgdzK5Wfx8y09TU5HUsSM/view?usp=share_link).
How am I supposed to change UI on iOS?
Is it possible to work with the samples in Xcode?
Yes, you need to use xcode to modify the storyboard.
The issue you send is known and related to a breaking gradle 7 change. It is fixed in the 1.9.1-SNAPSHOT MOE version. Or you can add a workaround like this: Eerror when executing in xcode - #2 by Alan_Hamilton
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