Hi I have a project which I updated to version 1.3.6. I'm using android studio.
When I click the 'play' button, the CPU is at 100% and tries 'building' forever, but never finishes.
I tried running the following from the terminal window in android studio as well, which also gets stuck:
Starting a new Gradle Daemon for this build (subsequent builds will be faster).
Configuration on demand is an incubating feature.
Using already downloaded SDK: /Users/me/.moe/moe-sdk-1.3.6
Incremental java compilation is an incubating feature.
> Configuring > 11/11 projects
but yes it sits there forever.
What info could I get to help figure out why it's stuck? If I create a new project from scratch using the libgdx project generator, I can launch an empty ios-moe project OK, so there's something wrong with the upgrade.