in my libgdx game, I’m Tring to implement Google-Mobile-Ads-SDK using cocoapods.
I have done new binding and installed pod following this post: Help with the “Create New Binding” option in 1.3.x plugin
My app now build and work correctly in Android, but in IOS environment, when my app starts, I’m getting this error:
art E 20466 1189828 /Users/rolandvigh/public-repo/aosp/art/runtime/java_vm_ext.cc:255] No implementation found for long com.badlogic.gdx.graphics.g2d.freetype.FreeType.initFreeTypeJni() (tried Java_com_badlogic_gdx_graphics_g2d_freetype_FreeType_initFreeTypeJni and Java_com_badlogic_gdx_graphics_g2d_freetype_FreeType_initFreeTypeJni_)_
Before to implement cocoapods all worked fine also in Ios
What could be the problem?